Aemeath Skill Kit, Gameplay and Weapon | WuWa 3.1

Aemeath Skill Kit, Gameplay and Weapon | WuWa 3.1

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Henry Smith
2026/01/19

Wuthering Waves 3.1 and its new character Aemeath are already lighting up the community, so this page pulls the latest leak chatter into one tidy, player-friendly snapshot. It’s a multi-source roundup of what’s currently circulating—focused on the gameplay loop and key mechanics, not messy reposts. Everything here is unofficial and subject to change until Kuro’s final announcements.

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Aemeath Overview

Aemeath

Rarity: ⭐⭐⭐⭐⭐  Element: Fusion  |  Weapon: Sword 

Aemeath is an upcoming 5★ Fusion Sword Resonator. Story-wise, she’s described as a former Startorch Academy Synchronist who now exists as a “digital ghost,” unseen by most—except Rover.

From the leak roundups, she’s being positioned as a main DPS with her damage heavily centered around Resonance Liberation timing and burst windows. She’s also rumored to play around two Resonance Modes (often summarized as Tune Rupture vs Fusion Burst), stacking buffs through team actions to supercharge her Liberation, then cashing out in a short, high-impact rotation.

 

Normal Attack – Infinity Calibration

Normal Attack – Infinity Calibration

Basic Attack - Aemeath
Perform up to 4 consecutive attacks, dealing Fusion DMG

Heavy Attack - Aemeath
Hold the Normal Attack button to charge the attack by consuming STA, release to cast Heavy Attack - Aemeath: Charged I, dealing Fusion DMG.
Hold the Normal Attack button longer to castHeavy Attack - Aemeath: Charged II, dealing higher Fusion DMG.
When in Instant ResponseHeavy Attack - Aemeath: Charged II charges more quickly. Casting Heavy Attack - Aemeath: Charged IIHeavy Attack - Mech: Charged II, or Resonance Liberation Heavenfall Edict - Finale ends Instant Response.
This Skill DMG is considered Resonance Liberation DMG.
Press Normal Attack shortly after casting Heavy Attack - Aemeath: Charged I to cast Basic Attack - Aemeath Stage 2.
Press Normal Attack shortly after casting Heavy Attack - Aemeath: Charged II to cast Basic Attack - Aemeath Stage 3.

Mid-air Attack - Aemeath
Consume STA to perform a Plunging Attack, dealing Fusion DMG.
Press the Normal Attack button shortly after casting this skill to cast Basic Attack - Aemeath Stage 2.

Dodge Counter - Aemeath
Press the Normal Attack button shortly after a successful Dodge to attack the target, dealing Fusion DMG.
Press the Normal Attack button shortly after casting this skill to cast Basic Attack - Aemeath Stage 4

 

Resonance Skill – Shared Voyage

Resonance Skill – Shared Voyage

  • Form Switch
    Aemeath can switch forms between herself and her Mech. The Mech inherits Aemeath's Stats and unlocks new moves.
    If there is a target nearby, Aemeath casts Basic Attack - Stage 1 upon casting Form Switch.
    While in the Mech form, Aemeath casts Mid-air Attack automatically upon casting Form Switch in air. 

Joint Attack · Thrust · Armament Fusion

  • Sync Strike: Armament Merge
    Press Resonance Skill shortly after casting Basic Attack - Aemeath Stage 2, 3 & 4 to cast Sync Strike: Armament Merge, dealing Fusion DMG.
    Can be cast in mid-air.
    Switch into the Mech form after casting this skill. Press the Normal Attack button shortly after to cast Basic Attack - Mech Stage 2

Sync Strike: Armament Merge

  • Sync Strike: Call of Dawn
    Press Resonance Skill shortly after casting Basic Attack - Mech Stage 2, 3 & 4 to cast Sync Strike: Call of Dawn, dealing Fusion DMG.
    Can be cast in mid-air.
    Switch into Aemeath after casting this skill. Press the Normal Attack button to cast Basic Attack - Aemeath Stage 2.

Sync Strike: Call of Dawn

  • Basic Attack - Mech
    Perform up to 4 consecutive attacks, dealing Fusion DMG.
    Can be cast in mid-air close to the ground. 
  • Heavy Attack - Mech
    Hold the Normal Attack button to charge by consuming STA, release to cast Heavy Attack - Mech: Charged I to attack the target, dealing Fusion DMG.
    Hold the Normal Attack button longer to cast Heavy Attack - Mech: Charged II, dealing higher Fusion DMG.
    When in Instant ResponseHeavy Attack - Mech: Charged II charges more quickly. Casting Heavy Attack - Aemeath: Charged IIHeavy Attack - Mech: Charged II, or Resonance Liberation Heavenfall Edict - Finale ends Instant Response.
    This Skill DMG is considered Resonance Liberation DMG.
    Can be cast in mid-air close to the ground.
    Press Normal Attack shortly after casting Heavy Attack - Mech: Charged I to cast Basic Attack - Mech Stage 2.
    Press Normal Attack shortly after casting Heavy Attack - Mech: Charged II to cast Basic Attack - Mech Stage 3
  • Mid-air Attack - Mech
    Consume STA to perform Plunging Attack, dealing Fusion DMG.
    Press the Normal Attack button shortly after casting this skill to cast Basic Attack - Mech Stage 2
  • Dodge Counter - Mech
    Press the Normal Attack button shortly after a successful Dodge to attack the target, dealing Fusion DMG.
    Press the Normal Attack button shortly after casting this skill to cast Basic Attack - Mech Stage 4

 

Resonance Liberation – Towards the Daybreak

Resonance Liberation – Towards the Daybreak

  • Heavenfall Edict - Overdrive
    Deal Fusion DMG. Switch into Mech form after casting this skill.
    Can be cast in mid-air close to the ground.
    Casting this skill grants the following effects:
    - Enter Stardust Resonance for 15s.
    - Enter Heavenfall Edict - Unbound for 60s.
    Press Normal Attack shortly after casting this skill to cast Basic Attack - Mech Stage 2.
    Press Resonance Skill or Resonance Skill Form Switch shortly after casting this skill to cast Basic Attack - Aemeath Stage 2.
    The next Duet of Seraphic Plumes cast within 15 after casting this skill doesn't consume Rupturous Trail or Fusion Trail
  • Stardust Resonance 
    Enhance the effect of Resonance Skill Duet of Seraphic Plumes.
    This effect ends after the 2th time Duet of Seraphic Plumes is cast. 
  • Heavenfall Edict - Unbound 
    Heavenfall Edict - Overdrive is replaced with Heavenfall Edict - Finale.
    When in Heavenfall Edict - Unbound and Resonance Rate reaches the limit, enter Instant Response
  • Heavenfall Edict - Finale
    Press Resonance Skill or Resonance Liberation to cast Heavenfall Edict - Finale when the following conditions are met:
    - Be in the state.
    Synchronization Rate reaches the limit.
    Resonance Rate reaches the limit.
    Casting this skill depletes all and Resonance Rate, dealing Fusion DMG and ends the Heavenfall Edict - Unbound state.
    Switch back to Aemeath after casting this skill.
    Can be cast in mid-air close to the ground. 

 

Forte Circuit – Form of Silence

Duet of Seraphic Plumes

When casting Basic Attack - Aemeath Stage 4 or Basic Attack - Mech Stage 4, if Synchronization Rate is no less than 100 points, enter Duet of Seraphic Plumes for 5s.

Resonance Skill - Duet of Seraphic Plumes: Overture

When Aemeath is in Duet of Seraphic Plumes, press Resonance Skill to cast Resonance Skill Duet of Seraphic Plumes - Overture, dealing Fusion DMG, considered Resonance Liberation DMG.
Can be cast in mid-air.
Switch into the Mech form after casting this skill and exit the Duet of Seraphic Plumes state. Press Normal Attack within a certain period of time to cast Basic Attack - Mech Stage 2.

Resonance Skill - Duet of Seraphic Plumes: Encore

In the Mech form, when in Duet of Seraphic Plumes, press Resonance Skill to cast Resonance Skill Duet of Seraphic Plumes - Encore, dealing Fusion DMG, considered Resonance Liberation DMG.
Can be cast in mid-air.
Switch back to Aemeath and exit the Duet of Seraphic Plumes state. Press Normal Attack within a certain period of time to cast Basic Attack - Aemeath Stage 2.

Resonance Mode

  • In Resonance Mode - Tune Rupture, when Resonators in the team respond to Tune Rupture - Interfered, inflict 10 stacks of Rupturous Trail on the target for 30s, stacking up to 30 times.
  • In Resonance Mode - Fusion Burst, when Resonators in the team inflict Fusion Burst, inflict 1 stack of Fusion Trail for 30s, stacking up to 30 times.
    While in combat, when the Fusion Burst on targets near the active Resonator reaches 0 stacks, inflict 1 stacks of Fusion Burst. If the targets have more than 5 stacks of Fusion Burst, trigger Fusion Burst based on its max stack limit and remove all of its stacks.
  • In Resonance Mode - Tune Rupture/Resonance Mode - Fusion Burst, inflict Tune Rupture - Shifting/Fusion Burst when the following skills deal damage. The same skill can only trigger this effect on the same target once every 3s:
    Basic Attack - Aemeath Stage 3 & 4Basic Attack - Mech Stage 3 & 4, Resonance Skill Sync Strike: Armament Merge, Resonance Skill Sync Strike: Call of Dawn, Intro Skill Songs Across the Universe, and Intro Skill Debut of Meteoric Radiance.
  • Resonance Skill Duet of Seraphic Plumes gains the following enhancements based on Aemeath's Resonance Mode:
    • In Resonance Mode - Tune Rupture, casting Resonance Skill Duet of Seraphic Plumes additionally deals 5 instances of Tune Rupture DMG, each time on a random target within the range. The target's Off-Tune Level does not affect these instances of Tune Rupture DMG. When Duet of Seraphic Plumes deals damage, remove the target's Rupturous Trail and increases the DMG Multiplier of Tune Rupture based on the number of stacks removed, each stack increasing the DMG Multiplier by 4% for 3s.
    • In Resonance Mode - Fusion Burst, when Resonance Skill Duet of Seraphic Plumes hits the target, if they are inflicted with Fusion Trail, remove the Fusion Trail stacks, and trigger the Fusion Burst on the target based on its max stack limit without removing its stacks. Each stack of Fusion Trail removed increases the DMG Multiplier of Fusion Burst on the main target by 10%.
  • When in Stardust Resonance, Resonance Skill Duet of Seraphic Plumes gains the following enhancements based on Aemeath's Resonance Mode:
    • In Resonance Mode - Tune Rupture, casting Resonance Skill Duet of Seraphic Plumes additionally deal 10 instances of Tune Rupture DMG.
    • In Resonance Mode - Fusion Burst, the DMG Multiplier of Fusion Burst triggered by Resonance Skill Duet of Seraphic Plumes on the main target is additionally increased by 200%. The DMG Multiplier increase effect is stackable with that provided by Fusion Trail.

Tune Rupture Response - Starburst

Active in Resonance Mode - Tune Rupture. Deal Fusion DMG to targets within range that are affected byTune Rupture - Interfered, considered Tune Rupture DMG.

Starflux Thrust

When in the Mech form and Starflux is more than 200, use the Utility button to cast Starflux Thrust by continuously consuming Starflux.

Resource Rules

Synchronization Rate
Synchronization Rate is capped at 200 points.

  • Dealing damage with Normal Attack - AemeathNormal Attack - Mech and Resonance Skill Sync Strike: Armament Merge, and Sync Strike: Call of Dawn recovers Synchronization Rate.
  • Casting Intro Skill Songs Across the Universe and Debut of Meteoric Radiance recovers 40 points of Synchronization Rate.
  • Casting Resonance Liberation Heavenfall Edict - Overdrive recovers 30 points of Synchronization Rate.
  • When in Instant Response, casting Heavy Attack - Aemeath and Heavy Attack - Mech recovers 100 points of Synchronization Rate. If Heavenfall Edict - Unbound is also active, additionally recover 100 points of Synchronization Rate.

Resonance Rate

Resonance Rate is capped at 4 points.

  • Casting Resonance Skill Duet of Seraphic Plumes recovers 1 points of Resonance Rate.
  • Casting Resonance Liberation Heavenfall Edict - Overdrive recovers 1 points of Resonance Rate.
  • -When in Starlume Acceleration, casting Resonance Liberation Heavenfall Edict - Overdrive additionally recovers 1 points of Resonance Rate.

Starflux

Starflux is capped at 600 points.
Starflux recovers naturally over time.
When in combat, Starflux recovers at a slower rate.

 

Inherent Skill

Before All Sounds

In Instant ResponseHeavy Attack - Aemeath and Heavy Attack - Mech gain 200% DMG Amplification.

Between the Stars 

  • In Resonance Mode - Tune Rupture, when Resonators in the team inflict Tune Rupture - Shifting or deal Tune Rupture DMG, Aemeath's Crit. DMG increases by 20%, up to 3 times. Each Resonator can only trigger this effect once.
    With 3 stacks, Resonance Liberation Heavenfall Edict - Finale ignores 20% DEF on the target.
    Resonators joining the team or switching Resonance Mode resets this effect.
  • In Resonance Mode - Fusion Burst, when Resonators in the team inflict Fusion Burst, Aemeath's Crit. DMG increases by 30%, up to 2 times. Each Resonator can only trigger this effect once.
    With 2 stacks, Resonance Liberation Heavenfall Edict - Finale ignores 20% DEF on the target.
    Resonators joining the team or switching Resonance Mode resets this effect.

 

Intro Skill - Overture of Departure 

Songs Across the Universe

Deal Fusion DMG.
Casting this skill enters Starlume Acceleration for 15s.
Press Normal Attack shortly after casting this skill to cast Basic Attack - Aemeath Stage 3.
Press Resonance Skill and cast Resonance Skill Form Switch shortly after casting this skill to cast Basic Attack - Mech Stage 3 automatically.

Debut of Meteoric Radiance

In the Mech form, Songs Across the Universe is replaced by Debut of Meteoric Radiance.
Deal Fusion DMG.
Casting this skill grants Starlume Acceleration for 15s.
Press Normal Attack shortly after casting this skill to cast Basic Attack - Mech Stage 3.
Press Resonance Skill and cast Resonance Skill Form Switch shortly after casting this skill to cast Basic Attack - Aemeath Stage 3 automatically.

Starlume Acceleration

In Starlume Acceleration, casting Resonance Liberation Heavenfall Edict - Overdrive addtionally restores Resonance Rate.
Casting Resonance Liberation Heavenfall Edict - Overdrive ends Starlume Acceleration.

 

Outro Skill - Silent Protection 

When casting this skill, the following effects are triggered based on the Resonance Mode Aemeath are in:

  • In Resonance Mode - Tune Rupture: all Resonators in the team except Aemeath gain 10% All DMG Amplification for 20s. The All DMG Amplification effect is increased to 20% for Resonators who inflict Tune Rupture - Shifting.
  • In Resonance Mode - Fusion Burst: all Resonators in the team except Aemeath gain 10% All DMG Amplification for 20s. The All DMG Amplification effect is increased to 20% for Resonators who inflict Fusion Burst.
    The effects reset when this skill is cast again.
    Casting this skill resets the effects above.

 

Tune Break - Unlanded Melody

When the target's Off-Tune Level is full, Aemeath can cast Tune Break on the target.
Press Normal Attack shortly after casting Tune Break to cast Basic Attack Stage 3.

Responding to Tune Rupture - Interfered: when Resonators in the team trigger Tune Break on the target and cause them to be affected by Tune Rupture - Interfered, Aemeath casts Tune Rupture Response - Starburst. Each target can be damaged by this skill up to once every 8s.

 

Resonance Chain

1. Gilded Glimmer of the First Dawn 

  • In Instant ResponseHeavy Attack - Aemeath and Heavy Attack - Mech gain 300% Crit. DMG increase and continuously pull in nearby target while charging.
  • When Aemeath remains in the a state that meets all of the following conditions over 4s, she enters Instant Response: Brilliance:
    • Out of combat
    • Not performing Heavy Attack - AemeathHeavy Attack - Mech, and Resonance Liberation Heavenfall Edict - Finale.
    • Instant Response: Brilliance inherits all effects of Instant Response and remains active even out of the duration of Heavenfall Edict - Unbound.
  • In Resonance Mode - Tune Rupture or Resonance Mode - Fusion Burst, when Aemeath defeats a target affected by Rupturous Trail/Fusion Trail, she enters Sealed Trail - Tune Rupture/Sealed Trail - Fusion Burst for 10s.
  • When Aemeath defeats a target affected by Sealed Trail - Tune Rupture or Sealed Trail - Fusion Burst, record the highest stack count of Rupturous Trail/Fusion Trail among the targets defeated.
    Her next skill that directly damages the target immediately inflicts the targets with the recorded stacks of Rupturous Trail/Fusion Trail, up to the current max limit of Rupturous Trail/Fusion Trail. This removes the Sealed Trail - Tune Rupture/Sealed Trail - Fusion Burst on the target and the target cannot be inflicted with Sealed Trail - Tune Rupture or Sealed Trail - Fusion Burst for 1s.

 

2. Downy Notes of Snowfluff

The DMG Multiplier of Resonance Skill Duet of Seraphic Plumes - Overture is increased by 100%.
The DMG Multiplier of Resonance Skill Duet of Seraphic Plumes - Encore is increased by 100%.

While in Resonance Mode - Tune Rupture, when Tune Rupture DMG triggered by Resonance Skill Duet of Seraphic Plumes hits the same target, the DMG Multiplier of Tune Rupture DMG trigger by Resonance Skill Duet of Seraphic Plumes is increased by 20% for 1s, stacking up to 5 times.

While in and in combat state, when a target near the active Resonator in the team is defeated, immediately trigger the Fusion Burst based on the current stack limit of Fusion Burst on the target.

 

3. Fervor Sightly Burns Bright as New 

Resonance Liberation Heavenfall Edict - Finale's DMG Multiplier is increased by 100%.

In Instant Response, Aemeath now inflicts Tune Rupture - Shifting or Fusion Burst while charging Heavy Attack - Aemeath or Heavy Attack - Mech, based on her current Resonance Mode.

Inherent Skill Between the Stars is replaced with the following effects:

  • In Resonance Mode - Tune Rupture, when Resonators in the team inflict Tune Rupture - Shifting or deal Tune Rupture DMG, Aemeath's Crit. DMG is increased by 60%, and Resonance Liberation Heavenfall Edict - Finale now ignores 20% of DEF.
  • In Resonance Mode - Fusion Burst, when Resonators in the team inflict Negative Status, Aemeath's Crit. DMG is increased by 60%, and Resonance Liberation Heavenfall Edict - Finale now ignores 20% of DEF.

 

4. Ethereal Waltz on Binary Tides 

When casting Intro Skill Aria across the Endless Blue, Intro Skill Starborne Debut, Resonance Skill Combo - Pierce and Resonance Skill Duet of Seraphic Plumes, Resonators in the team gain 20% All-Attribute DMG Bonus for 30s.

 

5. Voyage to the Astral Shore 

When Aemeath's defeats a target directly with her skills, Starflux is reset to 100%.

When taking fatal damage, Aemeath is knocked out and turns into 2D Digital Ghost for 5s.
In the 2D Digital Ghost state, Aemeath grants Resonators in the team a Shield equal to 360% of her ATK for 5. As she exits from the 2D Digital Ghost state, she revives and recovers 100% of her Max HP and 30 points of Resonance Energy. This effect can be triggered once every 10m.
When Aemeath revives, she exits the 2D Digital Ghost state and removes the shield provided.</size=10>

 

6. A Zephyr-Kissed Journey to You

Targets takes 40% more Resonance Liberation DMG from Aemeath.

When in Resonance Mode - Tune Rupture, Aemeath's Tune Rupture DMG can critically hit, with a fixed Crit. Rate of 80%, and fixed Crit. DMG of 275%.

When in Resonance Mode - Fusion Burst and out of combat, Fusion Burst DMG triggered on targets near the active Resonator in the team can critically hit, with a fixed Crit. Rate of 80%, and fixed Crit. DMG of 275%.

The stacks of Rupturous Trail and Fusion Trail inflicted on the target through Forte Circuit To Sculpt the Silence is doubled.

In Resonance Mode - Tune Rupture or Resonance Mode - Fusion Burst and out of combat, the max stack limit of Rupturous Trail or Fusion Trail on the targets near the active Resonator in the team is increased to 60. When Aemeath casts Resonance Skill Duet of Seraphic Plumes, she inflicts 10 stacks of Rupturous Trail or Fusion Trail on the targets within the range, lasting for 30s.

 

Aemeath Signature Weapon

Eternal Morning Star

Eternal Morning Star

Attack:588     Critical damage: 24.3%

Effect: Chasing the stars

  • All attribute damage bonus increased by 12%.
  • When [Shock·Deflection] or [Imbustion Effect] is attached, the resonance liberation damage ignores 32% of the target's defense, and the resonance liberation damage ignores 10% of the target's melt resistance, lasting 4 seconds.

 

Conclusion

Aemeath looks like the kind of 3.1 newcomer who rewards clean rhythm—hit your breakpoint, pop the skill window, swap forms, then cash out in burst. But leaks move fast, and details can shift overnight. Bookmark this page to catch the newest Aemeath updates the moment they surface. If you’re planning to pull on release, plenty of players use LDShop for a quick, safe WuWa top-up when the banner goes live.

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Henry Smith

Henry Smith Experienced Game Editor

Greetings! I’m a veteran game editor and strategy guide creator with over a decade of experience exploring the worlds of action RPGs and gacha adventures. From the elemental battlegrounds of Genshin Impact, to the cosmic journeys of Honkai: Star Rail, and the fast-paced combat of Wuthering Waves, I dive deep into the mechanics, meta, and moments that define each game. What can you expect? In-depth guides, expert commentary, and practical insights to sharpen your gameplay and expand your understanding of the titles you love.