Neverness to Everness is an upcoming urban open-world RPG that blends stylish action combat with a modern city setting. Like many anime-style RPGs, characters and powerful gear are mainly obtained through the game’s gacha system.
However, NTE adds several unique twists, including a board-game style summoning mechanic and a pity system without the traditional 50/50. In this guide, we’ll break down the Neverness to Everness gacha system, including rates, pity rules, and the currencies used for pulls.

How the Neverness to Everness Gacha System Works
The summoning system in Neverness to Everness differs from many other gacha games by introducing an interactive mechanic rather than a simple pull animation.
Board-Game Style Summoning
Instead of a traditional pull animation, summoning works through a dice-rolling board system.
When you perform a pull:
1. Your character rolls a dice
2. The piece moves across a board
3. Landing on different tiles grants different rewards
Possible tile rewards include:
- Miracle Box – chance to obtain high-rarity Arc equipment
- Warp Piece tiles – summon currency fragments
- Lost Piece tiles – upgrade materials
- Special tiles – higher chances for rare rewards
This system adds a layer of interaction to the summoning process, making it feel more like a mini-game rather than a simple RNG animation.
Gacha Rates and Pity System
The core probabilities of the gacha system are relatively generous compared with many other anime RPGs.
|
System |
Details |
|
Base S-Rank Rate |
1.88% |
|
Soft Pity |
Around 70 pulls |
|
Hard Pity |
90 pulls |
|
50/50 System |
No |
One of the biggest highlights is that Neverness to Everness removes the traditional 50/50 mechanic.
In many games, pulling an S-rank character only gives a 50% chance to obtain the featured character. In NTE, however, if you pull an S-rank from a limited banner, it is guaranteed to be the featured character.
This makes banner planning significantly easier for players.
Banner Types
Based on current beta information, the game includes two main banner types.
|
Banner |
Currency Used |
Notes |
|
Limited Banner |
Solid Dice |
Features limited characters |
|
Standard Banner |
Fabricated Dice |
Permanent character pool |
The standard banner also reportedly includes early progression rewards, including a possible S-rank selector after a certain number of pulls, helping new players build their teams faster.
Neverness to Everness Currency System
|
Currency |
Purpose & Usage |
Primary Source |
Pro-Tip for Players |
|
Riftcrystal |
Premium paid currency. Used for high-value items like Character Outfits, Limited Bundles, and converting to Annulith (1:1). |
Direct Top-up / Purchases |
Save these for Skins and Cosmetics. Converting them to Annulith for pulls is often considered lower value. |
|
Annulith |
Main premium resource for players. Used to purchase Solid Dice or Fabricated Dice (160 per Dice) for Gacha pulls. |
Quests, Events, Exploration, & Achievement Rewards |
Prioritize Solid Dice exchanges. Only refresh stamina if you are pushing for end-game gear thresholds. |
|
Solid Dice |
Limited-time gacha token. Used for Limited Character and Limited Weapon (Arc) banners. |
Annulith Exchange / Store Bundles |
Focus your Solid Dice on a single S-Rank Carry to maximize your team's early-game efficiency. |
|
Fabricated Dice |
Standard gacha token. Used exclusively for the Permanent/Standard banner. |
Level Rewards / Annulith Exchange / Battle Pass |
Never use Annulith to buy these. The game provides plenty for free through natural gameplay progression. |
|
Warp Piece |
Residual currency. Used in the Exchange Shop to buy Dice, materials, or specific high-tier items. |
Obtaining duplicate characters/items from Gacha |
Check the Monthly Exchange Shop; it's the best way to "recycle" your pulls into more Solid Dice. |
|
Lost Piece |
General utility material. Primarily used for character/equipment level-up and ascension. |
Daily Dungeons / World Drops / Recycling Gear |
You will naturally accumulate these while pulling. Use them to keep your main team's levels capped at all times. |
|
Tri-Key |
High-tier utility item. Used to unlock and obtain S-rank Arc equipment (weapons) from specific challenges. |
High-level Bosses / End-game Content Rewards |
Save your Tri-Keys for 10-pull batches to optimize your chance of landing top-tier stat rolls on Arcs. |
Riftcrystal: The Premium Catalyst of Cronos City

Riftcrystal serves as the apex currency within the Neverness to Everness economy. While most resources in Cronos City can be gathered through persistence and exploration, Riftcrystal is a premium asset obtained exclusively through direct investment or monthly passes. It represents the highest tier of purchasing power, acting as the primary engine for players who wish to customize their experience beyond standard gameplay.
Its true value lies in its exclusivity. While Riftcrystal can be converted into Annulith at a 1:1 ratio to fund gacha pulls, seasoned investigators often advise against this. Instead, Riftcrystal is best reserved for items that cannot be obtained through any other means, such as:
- Exclusive Outfits: High-quality character skins and vanity items that define a Resonator’s urban aesthetic.
- Luxury Vehicle Liveries: Customizing your ride with premium paints and decals to stand out in the neon streets of the city.
- Premium Bundles: Limited-time shop packs that offer a concentrated burst of high-tier materials, often at a significant discount compared to raw resource farming.
Strategic players view Riftcrystal as a long-term "collector’s fund." Because it is the only currency that bridges the gap between gameplay utility and aesthetic prestige, managing your Riftcrystal reserves is essential for anyone looking to fully master the lifestyle aspects of the NTE universe.
The Lifeblood of Cronos City: Annulith Management

Unlike paid currencies, Annulith is woven into the very fabric of the city’s activities. Whether you are clearing high-intensity urban anomalies, finishing story chapters, or discovering hidden caches in the open world, Annulith is your reward. Its most vital function is its conversion into Solid Dice, allowing Free-to-Play players to participate in limited-time events and secure high-tier S-Rank Espers.
Beyond gacha pulls, Annulith offers tactical flexibility. Players can choose to spend it on Stamina Refills to accelerate their gear farming or character ascension. However, for most investigators, the golden rule remains: save your Annulith for the 160:1 conversion rate into Solid Dice to ensure you never miss a meta-defining character release.
The "Recycling" System: Warp Pieces and Duplicates

In Neverness to Everness, getting a duplicate character or item isn't a loss—it’s a resource rebate. Whenever you pull a Resonator or an Arc piece you already own, the game automatically grants you Warp Pieces. This serves as a "safety net" or "bad luck protection," ensuring that every pull contributes to your account's long-term strength, regardless of the gacha's RNG.
These Warp Pieces can be taken to the Exchange Shop, which acts as a specialized marketplace for veteran players. Here, you can "recycle" your duplicates to purchase rare ascension materials that are otherwise difficult to farm, or even trade them back for more Solid Dice to continue your pulling cycle. This creates a sustainable economic loop where even unsuccessful pulls eventually lead to guaranteed rewards, making the game's progression feel fair and rewarding over time.
NTE Currency Compare to WuWa & Genshin
The Follwing image is made by Marionette and translated by LDShop.

FAQ
What is the Neverness to Everness price for pulls?
While the final pricing may change at launch, most gacha games follow a standard pricing model.
Typically:
|
Purchase |
Estimated Pull Value |
|
Small pack |
~1–2 pulls |
|
Medium pack |
~10 pulls |
|
Large pack |
~50+ pulls |
Players can convert premium currency (Annulith) into Solid Dice or Fabricated Dice to perform summons.
Because of the 90-pull pity system, players usually need around 90 pulls to guarantee an S-rank character on a limited banner.
Pull Cost Breakdown
Below is a simplified estimate of how pull costs may look based on typical gacha pricing structures.
|
Pull Type |
Estimated Cost |
Notes |
|
1 Pull |
~160 Annulith |
Standard single summon cost |
|
10 Pulls |
~1600 Annulith |
Usually guarantees at least an A-rank reward |
|
70 Pulls |
~11200 Annulith |
Around soft pity range |
|
90 Pulls |
~14400 Annulith |
Hard pity guarantee for an S-rank |
Because the pity system is set at 90 pulls, players who want to guarantee a limited character should plan their resources accordingly.
For players purchasing currency directly, the Neverness to Everness price for a full pity may vary depending on bundles and bonus packs, but it generally aligns with the pricing model used in other anime RPGs.
How much does a guaranteed character cost?
Depending on pricing and bundles, reaching pity may require the equivalent of roughly $150–$200 worth of currency if purchased directly. However, events, login rewards, and gameplay progression typically provide additional free pulls.
Conclusion
Overall, the gacha system in Neverness to Everness introduces several interesting ideas. The interactive dice board, higher base drop rate, and the removal of the 50/50 mechanic all aim to make summoning feel more rewarding and predictable.
For players planning to summon on upcoming banners, you can also top up NTE safely and conveniently through LDShop. The platform offers fast transactions, reliable service, and competitive prices for top up Neverness to Everness currency, helping you prepare for future characters and banners.

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Savannah Reed Experienced Game Editor
Savannah Reed is a senior game editor at LDShop.gg, specializing in in-depth coverage of RPG and strategy games. With a strong focus on titles like Wuthering Waves, Honkai: Star Rail and Whiteout Survival, she combines industry insight with firsthand player experience to deliver clear, informative, and actionable content. Her work is dedicated to helping gamers make smarter decisions—whether it’s understanding new updates or optimizing their in-game strategy.










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