As we approach the tail end of Version 3.4, fresh leaks about the upcoming 3.5 update are already heating up the community! Today, we're spotlighting Hysilens - currently ranking among the most eagerly awaited characters in Honkai: Star Rail's Version 3.5.
While information remains scarce, here's what we've pieced together so far about this enigmatic figure: Character background, identity and Gameplay kit.
*All information presented here comes from unofficial leaks and community speculation, which are subject to change. For confirmed updates, please always refer to official Hoyoverse announcements.
Content
V5 Adjustments
E6 and E1 constellations swapped!
E1: When Hysilens is on the field, ally targets deal DoT equal to 116% of the original DMG. When Hysilens inflicts Wind Shear/Bleed/Burn/Shock on enemies through her Talent, there is a 100% base chance to additionally inflict a Wind Shear/Bleed/Burn/Shock state that is identical to and coexists with the original Talent effect.
E6: While the Zone is active, at the start of each turn or in each attack by an ally target, increases the maximum trigger count for Hysilens's Physical DoT effect to 12 times, and increases the DMG multiplier of the DMG dealt by 20%.
However, E1's support capability decreased from 124% → 116%.
In summary: Hysilens's personal multipliers received buffs, while her support utility slightly weakened.
V3 Adjustments
▶ Ultimate Energy Cost reduced to 110. Resolves Energy issues in E-A-A rotations (Buff).
▶ Talent 1 now additionally recovers 1 Skill Point when deploying the Ultimate’s Zone (Buff).
▶ Talent 2 reworked:
- Old: "When allies attack, inflict a random Wind/Burn/Shock DoT (25% of Hysilens’ ATK) for 2 turns."
- New: "Detonate all DoTs on the Ultimate’s target, dealing Physical DMG equal to 150% of Hysilens’ ATK."
▶ Eidolon 2:
- Old: "During Ultimate’s Zone, all enemies’ RES decreases by 20%."
- New: "During Ultimate’s Zone, all allies’ DMG increases based on Hysilens’ Talent 3 effect (Scales with Hysilens’ Effect Hit Rate. Example: 120% EHR → 90% Team DMG Boost)."
Summary:
・Hysilens received significant buffs to both her multipliers and mechanics, effectively addressing the DoT team's urgent need for a dedicated DPS carry. While her support capability saw a slight reduction, the overall impact remains negligible.
・Energy rotation optimized.
・Significant buffs at E0; major power spike at E2. E0 is already a complete kit — pulling for her base version is highly recommended.
Overview
"Helektra? That name has long since sunk into the depths of the past... Ah, it's you, little gray fry. Call me Hysilens. I am the Knight Commander of the holy city, and I will remain on watch — I will not let the storms of fate cloud your eyes."
▌ Wave-Strumming Knight: Helektra
Styxia, a coastal city of intoxication and dreams, where echoes of old songs still drift among the waves.
Helektra, Daughter of the Sea, Chrysos Heir who cleanses the Ocean's Coreflame, dispels the murky undercurrents and orchestrates a feast of revelry for the heroes beyond the sky
— The show must go on. Even if hope is as fragile as bubbles, the waves will keep surging forward.
Rarety: ⭐⭐⭐⭐⭐ | Combat Path: Nihility | Combat Type: Physical
Hysilens is a Type-Physical and Path-Nihility character in the first banners of Version 3.5. We are not unfamiliar with Hysilens, in 3.1 Divergent Universe, Hysilens' Golden Blood Boon Chalice of Plenty is Physical DoT. So, we can expect that Hysilens might be a DoT DPS, like Kafka. And her signature weapon might be a violin.
👉Pre-farm Hysilens with our Hysilens materials list.







Hysilens' Kit leaked
Just as we all known, in Honkai: Star Rail, there are four types of DoT effects: Physical (Bleed), Fire (Burn), Lightning (Shock) and Wind (Wind Shear).
While Physical (Bleed) deals damage based on a percentage of the enemy's max HP, making it effective against high-health elites and bosses. For example, Physical Break inflicts Bleed with percentage-based damage, and 4-star Luka's Bleed also deals percentage-based damage (capped at a certain ratio of his ATK).
So given this pattern, we can confidently predict that Hysilens' DoT effect will also deal percentage-based damage.
Besides, leaks suggest that her abilities are single-targeted attacks and she can stack damage and trigger bursts, similar to Kafka and Black Swan. Additionally, she possesses the "Golden Blood Boom" (v3.1), which enhances her Physical DoT output. With her stacking mechanics, she serves as a versatile DPS or Sub-DPS for DoT and debuff teams, though the full details of her abilities remain undisclosed.
Does this mean the DoT team is going to rise ???
Basic ATK: Ballad in Still Waters
Deals Physical DMG equal to 100% of Hysilens's ATK to one designated enemy.
Skill: Overtone Beyond Undercurrents
Has a 100% base chance to increase DMG taken by all enemies by 20%, lasting for 3 turn(s), while dealing Physical DMG equal to 140% of Hysilens's ATK to all enemies.
Ultimate: Dance of Raging-Tides and Devoured Souls
Deploys a Zone that reduces enemy target's ATK by 15% and DEF by 25%, and deals Physical DMG equal to 200% of Hysilens's ATK to all enemies.
Whenever an enemy target within the Zone takes DMG from DoT, deals Physical DoT equal to 80% of Hysilens's ATK to them. This DMG cannot repeatedly trigger this effect, and it can be triggered up to 8 time(s) at the start of each turn or within one action of an ally target.
The Zone lasts for 3 turn(s), decreasing by 1 turn at the start of each turn. The Zone will be dispelled if Hysilens becomes knocked down.
Talent: The Sea Siren Sings
When using Basic ATK, Skill, or Ultimate, there is a 100% base chance to inflict Wind Shear/Bleed/Burn/Shock on the enemy target, prioritizing to inflict different states.
Under the Wind Shear/Burn/Shock state, at the start of each turn, the enemy target takes Wind/Fire/Lightning DoT equal to 25% of Hysilens' ATK for 2 turn(s).
Under the Bleed state, at the start of each turn, the enemy target takes Physical DoT equal to 20% of their Max HP, up to 25% of Hysilens' ATK, lasting for 2 turn(s).
Technique: Oceanic Abode
After using Technique, creates a Special Dimension that lasts for 20 seconds and automatically moves forward. Enemies within the Special Dimension enter the "Enraptured" state. Enemies in the "Enraptured" state will not attack Hysilens and will follow the dimension while it persists.
After entering battle with enemies in the "Enraptured" state, there is a 100% base chance for each enemy to be inflicted with 2 of the following states that is the same as Hysilens's Talent's effects: Wind Shear/Bleed/Burn/Shock. Only 1 Dimension Effect created by allies can exist at a time.
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Bonus Ability
Banner of Conquest
At the start of combat, Hysilens creates a Zone with the same effect as her Ultimate, lasting for 3 turns.Whenever Hysilens creates a Zone, she recovers 1 Skill Points.
Bubble of Grandeur
When Hysilens uses Ultimate, if the enemy target is currently afflicted with DoT(s), all DoTs currently applied on the target will immediately deal DMG equal to 150% of their original DMG.
Strings of Pearl
For every 10% of Hysilens's Effect Hit Rate that exceeds 60%, increases DMG by 15%, up to 90%.
Hysilens' Lightcone
Why Does the Ocean Sing
Increases the wearer's Effect Hit Rate by 40% / 45% / 50% / 55% / 60% . When an enemy target is afflicted with a debuff applied by the wearer, there is a 80% base chance for them to also be afflicted with the "Enthrallment" state for 3 turn(s). Effects of the same type cannot stack. While in "Enthrallment" state, each debuff applied by the wearer increases DoT taken by 5% / 6.25% / 7.5% / 8.75% / 10% , stacking up to 6 time(s). When attacked by an ally target, increases the attacker's SPD by 10% / 12.5% / 15% / 17.5% / 20% for 3 turn(s).
Eidolons
1 Why My Heart Grieves, You Inquire
When Hysilens is on the field, ally targets deal DoT equal to 116% of the original DMG. When Hysilens inflicts Wind Shear/Bleed/Burn/Shock on enemies through her Talent, there is a 100% base chance to additionally inflict a Wind Shear/Bleed/Burn/Shock state that is identical to and coexists with the original Talent effect.
2 Why the Waves Roar, You Entreat
While the Zone is active, the DMG Boost effect from Trace "Strings of Pearl" applies to all allies.
3 Why the Lamplights Forget, You Postulate
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
4 Behold, For What Does Time Flow
While the Zone is active, reduces All-Type RES of all enemies by 20%.
5 In Ablution, I Hum
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
6 When Will You Return, Sunken One
While the Zone is active, at the start of each turn or in each attack by an ally target, increases the maximum trigger count for Hysilens's Physical DoT effect to 12 times, and increases the DMG multiplier of the DMG dealt by 20%.
Conclusion
Hysilens is shaping up to be one of Honkai: Star Rail’s most captivating characters. As the Nihility character of Amphoreus, her lore intertwines with the tragic legacy of the Chrysos Heir. With her planned release in Version 3.5, players will have ample time to prepare for her arrival.
So, loyal pioneers of the DoT team, now is the perfect moment to top up HSR at LDShop and secure Hysilens when she debuts!








Joséphine Fossey Experienced Game Editor
I’m a tactical RPG strategist obsessed with perfecting character builds and team synergies. My guides go beyond basic tier lists—I dissect talent priorities, relic/weapon interactions, and rotation timings through frame-perfect testing and stat optimization. Whether you're maximizing a support's buff uptime or crafting a hypercarry's one-shot combo, I turn complex mechanics into battle-proven strategies that dominate the meta.