If you’ve been trying to “save for later” in Genshin, 2026 is about to test your self-control hard. The 6.3–6.8 banner roadmap is packed with characters who could actually move the story forward, from Knights of Favonius shake-ups to Harbinger-level drama and Hexenzirkel whispers.
Below, we’ll break down each phase in a community-friendly way, so you can spot the hype banners, the smart reruns, and the best moments to plan your pulls!
Current Banner
Genshin 6.3 Banner
The 6.3 version runs from Jan 14, 2026 to Feb 24, 2026. Banner-wise, Phase 1 brings Columbina (new 5★ Hydro Catalyst) alongside Ineffa’s rerun (5★ Electro Polearm), while Phase 2 swaps in Zibai (new 5★ Geo Sword) with a Neuvillette rerun (5★ Hydro Catalyst)—plus Illuga (new 4★ Polearm) joining the pool. And with Archon Quest Acts VII–VIII (“A Traveler on a Winter’s Night” / “True Moon”) arriving in the same patch, expect the banners to feel tightly tied to the plot rather than “just reruns.
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Rerun |
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Phase 1 |
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Phase 2 |
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Next Banner
Genshin 6.4 Banner
Genshin Impact Version 6.4 (Luna V) is scheduled to launch on February 25, 2026.
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Rerun |
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Phase 1 |
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Phase 2 |
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Future Banners
6.5 – 6.8 Roadmap
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Version |
Phase |
NEW |
Rerun |
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(Apr 8, 2026) |
Phase 1 |
Linnea |
TBA |
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Phase 2 |
Gretel |
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6.6 Banner (May 20, 2026) |
Phase 1 |
Nicole |
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Phase 2 |
Lohen (Standard) |
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6.7 Banner (Jul 1, 2026) |
Phase 1 |
Sandrone |
Columbina |
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Phase 2 |
TBA |
Durin
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6.8 / 7.0 Banner |
Alice |
TBA |
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6.5 Banner
Phase 1

Linnea is an advisor for the Adventurers' Guild hailing from Nod-Krai, renowned for her extensive expertise in life sciences. According to leaks, she is a a natural historian, and she might be good for Lunar crystalized.
Aino mentioned that she would often go on trips and bring back cool stories.
Some players have noticed a pink-haired character in earlier story scenes whose hairstyle and silhouette closely match Linnea’s.

Some fans even speculate that Linnea could be the same person as Snegurochka, especially due to the shared elf-like ear features.

Phase 2

Gretel, Amber’s talented trainee and a promising next-gen Outrider, may appear cute on the surface but could play a pivotal role if the Knights reorganize following Varka’s expedition.
The common expectation is 4★ Anemo bow, meaning she could be the kind of low-cost glue unit that makes exploration/event gameplay feel snappier while still slotting into reaction teams.
6.6 Banner
Phase 1

If 6.6 opens with you hearing someone before you see them, yep—that’s the Nicole vibe. Nicole Reeyn (“N”) is already established as a voice-only presence tied to Hexenzirkel-level guidance, so her banner would almost certainly come with lore receipts that connect moon-era weirdness to the witches’ “bigger pattern.” Hexenzirkel energy tends to recontextualize the entire world, because witches don’t just react to events, they nudge them. If the story is escalating toward bigger cosmic rules, Nicole’s banner is where that starts to feel explicit.
The forecast people are circulating makes her a 5★ Pyro sword, which sounds like a spicy combo of tempo + aggression rather than pure support. Putting a Citlali rerun next to her is the practical move—grab the story queen, then pick up a proven team stabilizer.
Phase 2

In Version 6.6 Phase 2, Lohen is rumored to appear as a Standard character. According to leaks, Lohen may act as a substitute or even an upgrade to Venti in Hexerei team comps.
In the story, Varka once mentioned that Lohen is even tougher than himself, while Mika notes that Lohen has a unique charisma that drives his companions to follow his bold—and sometimes reckless—strategies.
6.7 Banner
Phase 1

Sandrone, codenamed "The Marionette," is a key figure in the Nod-Krai (6.x) storyline. She plays a heroic role, ultimately making a profound sacrifice to save the Traveler during a critical mission.
She is anticipated to become a playable character in Version 6.7. In gameplay, Sandrone is likely Electro or Cryo, designed as a specialist focused on Superconduct reactions. Lore-wise, she was created by Alain Guillotin to avoid fate, endowed with a fully independent consciousness.
Phase 2

After the Harbinger double-feature, this looks like the rerun breather that still hits hard: Durin gives latecomers a second chance at the Luna III headliner, while Mualani keeps the Hydro-reaction crowd happy with fast, aggressive team shells. The nice part is planning—this is where players usually decide whether they’re prepping for the 6.8 “big story beat” patch or finally finishing a core team they’ve been half-building for months.
Also, based on leaks, Version 6.7 will introduce the Moon Map.
6.8 / 7.0 Banner

If Alice really lands here, expect the community to go feral—not just because she’s “Klee’s mom,” but because she’s been framed as the kind of person who treats reality like a playground. Story-wise, Alice is basically a cheat code for escalation: she can stitch Mondstadt, the Hexenzirkel, and “how the world actually works” mysteries together in one casual conversation and still feel totally in-character. Relationship-wise, this is where Klee’s backstory stops being cute flavor and starts becoming plot-relevant.
And if she arrives as a 5★ Pyro Catalyst, you can picture a flashy, high-ceiling kit that bends normal rotation rules—short, explosive windows, weird buff routing, or even exploration perks that make her feel like she’s breaking Teyvat on purpose.
Starting from Version 7.0, the complete map of Mare Jivari will be released. Following the conclusion of the Snezhnaya chapter, Genshin 2 is set to launch.
Previous Banners
This following is a collection of Genshin Impact previous banners:
Conclusion
From 6.2’s current runs to 6.3’s Nod-Krai pivot, the pattern is clear: new characters aren’t just “more DPS,” they’re story keys—then the roadmap ramps it up with Knights politics, icy folklore, and Hexenzirkel-level secrets. Use this schedule to plan your “must-pulls,” set a primogem buffer, and dodge impulse pity. And if you need a quick top-up for Genesis Crystals when the banner hits, LDShop can be the easy, one-stop way to stay ready!

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Henry Smith Experienced Game Editor
Greetings! I’m a veteran game editor and strategy guide creator with over a decade of experience exploring the worlds of action RPGs and gacha adventures. From the elemental battlegrounds of Genshin Impact, to the cosmic journeys of Honkai: Star Rail, and the fast-paced combat of Wuthering Waves, I dive deep into the mechanics, meta, and moments that define each game. What can you expect? In-depth guides, expert commentary, and practical insights to sharpen your gameplay and expand your understanding of the titles you love.

























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